|
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging
![]() |
|
|
Thread Tools | Display Modes |
|
|
#21 |
|
Registered User
Join Date: Feb 2012
Posts: 1
|
Really nice. I just registered for replying. It works like charm with FF9. The only thing I feel pity is that it really fixes clipping almost, but not perfectly. Juran// same opinion here =D |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
#22 |
|
クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,649
|
|
|
|
|
|
|
#23 |
|
Registered User
Join Date: Feb 2012
Posts: 1
|
I joined this forum just to comment on this plugin update/mod. I'm really impressed how much better Gran Turismo 2 looks. Still, I wish there was an ability to use shaders like Pete's OGL2. I hope things get developed further. I'd like to one day play my PSOne games with little to no shaky geometry.
|
|
|
|
|
|
#24 |
|
From Love and Limerence
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Ohio
Posts: 6,555
|
I was struggling to see the difference at first until I noticed it seemed to help lessen the issues the lack of a Z buffer causes; the thing nobody thought could be fixed without plenty of game specific workings!? Personally, I'm not too bothered by that since I play games at lower resolution (where it's less apparent), plus it registers as natural since I'm so used to it, but still, this is pretty major so why is this not getting more attention!? Back in the prime days, this would be getting all sorts of commotion, it'd probably be in the news section, and you'd be given some sort of plug-in or whatever status I imagine along with a dedicated download page (shame the site was tore apart in that regard). It's a shame nobody seems to pay attention, which I imagine puts those who work on this stuff off a bit, because PlayStation emulation needs this; this was one of the major things nobody thought could be practically fixed, no? It just goes to show there is still work on old stuff, even if it's not as much, but the site hasn't been managing well as a central hub for the scene for it all like it used to.
__________________
"The heart has it's reasons that reason knows nothing of." |
|
|
|
|
|
#25 |
|
クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,649
|
There's not much interest nowadays for PSX I'm afraid. And less so here, since overall, most projects have their own forum already. There's even some mention of zbuffer on edgBla's thread, which would also be awesome. XD Some links: http://pcsxr.codeplex.com/discussions/264234 full source: http://sfx.gligli.free.fr/psx_enhanc...ce!_v2_src.rar (I'll see if I can make patches later instead) |
|
|
|
|
|
#26 |
|
twentyninetyseven
![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: Australia
Posts: 583
|
|
|
|
|
|
|
#27 | |
|
Registered User
Join Date: Feb 2010
Location: Chile
Posts: 25
|
Quote:
P.D: I recovery my password xD (!) Salu2 - Darkness Knight
__________________
Intel Core i5 750 @ 4.0GHz - TT Frio // MSI P55-GD65 // 12GB RAM Kingston DDR3 @ 1600MHz // Radeon HD 6870 // Realtek HD 889 @ X-Fi MB v1.9 // Western Digital 500GB Caviar Blue // LG Blue Ray BH10LS38 // Topower M5 600W // Windows 7 Ultimate SP1 x64 //. |
|
|
|
|
|
|
#28 |
|
Perpetual Dualism
![]() ![]() ![]() Join Date: Jul 2004
Location: Training with Zangief in the USSR
Posts: 425
|
this is very interesting, I'll give it a try with FF9
|
|
|
|
|
|
#29 |
|
The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,617
|
Can't even get it to work. I configure the plugin, load it up, and the resolution never changes, not to mention that z-buffering doesn't work in Chrono Cross. What am I doing wrong?
__________________
CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green |
|
|
|
|
|
#30 | |
|
Registered User
Join Date: Feb 2010
Location: Chile
Posts: 25
|
Quote:
Salu2 - Darkness Knight
__________________
Intel Core i5 750 @ 4.0GHz - TT Frio // MSI P55-GD65 // 12GB RAM Kingston DDR3 @ 1600MHz // Radeon HD 6870 // Realtek HD 889 @ X-Fi MB v1.9 // Western Digital 500GB Caviar Blue // LG Blue Ray BH10LS38 // Topower M5 600W // Windows 7 Ultimate SP1 x64 //. |
|
|
|
|
|
|
#31 |
|
The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,617
|
That would explain it. Crap....
__________________
CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green |
|
|
|
|
|
#32 |
|
クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,649
|
He's talking about gpuBladeSoft though, which ain't about this hack. I just tested it with Metal Gear and it does indeed make it less wobbly, nice. When I tested it before, some games indeed had no change at all and Motorhead went nuts. Just keep the console open to see the messages when pressing F11 or Shift F11, to be sure that is. |
|
|
|
|
|
#33 |
|
The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,617
|
I thought that it was gpuBladeSoft that has the Z-buffer.
__________________
CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green |
|
|
|
|
|
#34 |
|
クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,649
|
|
|
|
|
|
|
#35 |
|
Hero
![]() Join Date: Apr 2007
Location: Germany
Posts: 74
|
Thats pretty nice ![]() It makes a significant difference in Wipeout ! Didn't test other games so far
__________________
Q6600@3,6Ghz 8GB DDR2 Radeon HD 4890 950/1050 |
|
|
|
|
|
#36 |
|
Registered User
Join Date: Jan 2013
Posts: 1
|
Wow, this is a very nice improvement! Thanks, gligli. It's exactly what I've been looking for. I tried both versions with the current PCSX-R 1.9.92 and I only see the improved effect with your psx_enhance! v1 package. I'm not sure why v2 isn't showing the same improvement. Has there been any further progress with this project? Or is anyone else working on something similar for these types of 3D racing games? Perhaps a version adapted for Pete's OpenGL2 Driver 2.9? I tried the v1 plugin with ePSXe 1.80, but triangles were all over the place, then it crashed. EDIT: Ok, I found a recent SVN build of PCSX-R and looked at the GTE Accuracy option. It seems to be a similar improvement, but I'm not sure if it's exactly the same. Last edited by bennin; January 21st, 2013 at 06:07.. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|