|June 3rd, 2009, 11:01||#19|
Join Date: Jul 2003
turok is running ok... even on a p4 with geforce 2 gpu.
panzer dragon, was bit strange.. but go it running.
other games... mm dump the log files to disk and see what errors you get.
most commen problem is the KSetTimer error issue.
but on x64 in most cases the conversion from xbe to exe is not even working correct.
this because x64 uses a other structure then x32.
but most important is to dump the debug files to disk so you know what is happening.
for exmple.. do you have ksettimer errors.. then your game is not supported yet.
is the bmp24 conversion not working.. then your game is not yet supported.
do you ave problems with directx initilization.. then your gpu does not support dx8
(however this not commen)...
shaders are a commen item for ladtops. these are using software shaders in cxbx.
this will slowdown cxbx.
but these items are all very well good described into the debug logging.
to set debuglogging to disk... goto edit, dump xbe info to. file
set both options to disk. for example to your desktop.
( Remember, the debug logging files can become huge... for 5min playing turok 300mb log files are a commen thing... so store your debug logs to a place where you got space availible).
If you play turok... yust wait for screens... after few seconds you need to see the intro.
WARNING: log files can go large. and 500mb log files are not supported by viewers like notepad and notepad++. opening these large files can hang your pc. and only way to stop is to reboot your system.
hope this will help..