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#1 |
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Registered User
Join Date: Feb 2002
Posts: 6
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NO$GBA <-> VBA save converter
Here's a small tool that I couldn't find anywhere, so I've whipped it up for my own use. It converts between NO$GBA 'raw' and VBA battery saves. Limitations - when converting to VBA save, one must know the real save size - this is due to VBA determining save type by file size. The tool is attached, you may need the VC8 runtime. you can find it on Microsoft's website. Usage is explained in the readme. BACKUP YOUR FILES, I'M NOT RESPONSIBLE FOR ANY DATA LOSS THAT MAY OCCUR edit: Seems that only certain games (specifically, ones with 32kbit save data size - an example is LoZ: Minish Cap) cause VBA to require the save game to be in little-endian format. YMMV. Last edited by ASk; September 29th, 2007 at 15:20.. |
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#2 |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,834
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lol you couldn't find? then i guess you didn't searched well.
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.50 GEN-D3 / Sony 16GB MS Pro Duo My PC OS: Windows XP Professional SP3 CPU: Intel Core i7 950 3.06GHz MOBO: Gigabyte LGA 1366 Intel X58 USB 3.0 ATX Intel Motherboard GA-X58-USB3 VIDEO: EVGA GeForce GTX460 1024MB DDR5 MEMORY: Corsair 6GB (2GB x3) DDR3 PC3-12800 1600MHz |
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#3 |
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Registered User
Join Date: Feb 2002
Posts: 6
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I found a visual basic 6 "no$gba->vba" converter posted, which just strips the no$gba header from the data. I've tried it, and well, it didn't really work on anything I've tried. VBA 1.8.0b3 and kode54's sse2 build do not recognize the save files properly, even when trimmed. The reason follows - VBA native save files are written as little-endian long longs (x86-style). no$gba saves the files in big-endian long longs (ARM7-style). In order for one to recognize the other's files, endianness conversion is required. That, and the fact that VBA guesses save type/size by filesize and does not load the save data properly if the file is too big. So, unless you got anything better to add, I rest my case. |
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#4 |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,834
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this don't even open/execute for me, i tried in both cmd and clicking 2 times and in both ways it gave me a error.
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.50 GEN-D3 / Sony 16GB MS Pro Duo My PC OS: Windows XP Professional SP3 CPU: Intel Core i7 950 3.06GHz MOBO: Gigabyte LGA 1366 Intel X58 USB 3.0 ATX Intel Motherboard GA-X58-USB3 VIDEO: EVGA GeForce GTX460 1024MB DDR5 MEMORY: Corsair 6GB (2GB x3) DDR3 PC3-12800 1600MHz |
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#5 |
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Registered User
Join Date: Feb 2002
Posts: 6
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#6 |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,834
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no, for just a command line/dos program? well, i'll not bother anyway, but you should check in case someone really wants to use and doesn't have that too.
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.50 GEN-D3 / Sony 16GB MS Pro Duo My PC OS: Windows XP Professional SP3 CPU: Intel Core i7 950 3.06GHz MOBO: Gigabyte LGA 1366 Intel X58 USB 3.0 ATX Intel Motherboard GA-X58-USB3 VIDEO: EVGA GeForce GTX460 1024MB DDR5 MEMORY: Corsair 6GB (2GB x3) DDR3 PC3-12800 1600MHz |
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#7 |
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Registered User
Join Date: Apr 2005
Location: In another world
Posts: 40
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I downloaded it and it's Running fine for me, though I didn't try converting any save yet...
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