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Old July 22nd, 2008, 06:55   #1
XDK
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Exclamation Direct 3D Plug-In

Hah, iDeaS is better than NO$GBA...
NO$GBA doesn't save config, & you can't zoom the window, unless using plug-in.
I have problems with 3D games with this damn Open GL plug-in.
Any Direct 3D plug-in for iDeaS?
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Old July 22nd, 2008, 08:27   #2
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There is no direct 3d plugin in existence now.
Though, I've heard NHervé was working on one.

Last edited by V1ncent; July 22nd, 2008 at 09:37..
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Old July 22nd, 2008, 11:50   #3
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Smile

Thank you...
Glad to hear that.
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Old July 22nd, 2008, 23:27   #4
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So how exactly would D3D remove any emulation problems an OpenGL plugin might have?
Do you honestly suspect that switching renderers will magically yield perfect graphical emulation?
You are rather naive if you do.
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Old July 23rd, 2008, 10:28   #5
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Exclamation

Quote:
Originally Posted by SCHUMI-4-EVA View Post
So how exactly would D3D remove any emulation problems an OpenGL plugin might have?
Do you honestly suspect that switching renderers will magically yield perfect graphical emulation?
You are rather naive if you do.

Yes, because I don't know how this Open GL plug-in works.
What Open GL version this plug-in uses?
1.0, 1.5, 2.0?
I set hardware acceleration to max & set Open GL string override to 2.0
I don't have any problems with modern D3D & OGL games.
Only with old Open GL base games like Counter-Strike Condition Zero & poor plug-ins like this.



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Old July 23rd, 2008, 10:30   #6
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1.5 but in the next relase it needs 2.0 surely
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Old July 23rd, 2008, 10:33   #7
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Lightbulb

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Originally Posted by Lino View Post
1.5 but in the next relase it needs 2.0 surely
Thank you Lino, that's why I have that terrible texture render quality in 3D games.
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Old July 23rd, 2008, 10:35   #8
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Does it happen only with iDeaS? Can you post some screens?
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Old July 23rd, 2008, 10:35   #9
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Quote:
Originally Posted by XDK
NO$GBA doesn't save config...
You're wrong, NO$GBA saves config. After you've configured it, you must click "Save options" in the Options menu. I wonder why NO$GBA isn't doing it automatically.
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Old July 23rd, 2008, 10:52   #10
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Thumbs down

Quote:
Originally Posted by NHervé View Post
You're wrong, NO$GBA saves config. After you've configured it, you must click "Save options" in the Options menu. I wonder why NO$GBA isn't doing it automatically.
I did it, but after rerun, NO$GBA set the setting to default.

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Old July 23rd, 2008, 10:57   #11
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NO$GBA is obsolete you can use iDeaS.
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Old July 23rd, 2008, 11:06   #12
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Exclamation

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Originally Posted by Lino View Post
NO$GBA is obsolete you can use iDeaS.
Yes I do...
Lino, you fixed many bugs in V1.0.2.5
Thank you for your clean work.
Ah, damn...
The rendering problem is not Open GL version & also plug-in, the problem is intellisample texture compression control of graphic card driver.
I disabled it & now any games works fine without any render problem.


Last edited by XDK; July 23rd, 2008 at 11:30..
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Old July 23rd, 2008, 11:04   #13
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Question

OK, after switching to 1.5, the game works fine, but graphic quality looks software rendering mode.
& What filtering mode this plug-in uses?
Also, what bit depth for texture this plug-in uses?
I set my
bit depth for texture of my driver to 32 bits per pixel.
Lino, please add full screen mode with resolution support.
Also, horizontal mode for full screen

Attached Images
File Type: jpg Resident Evil - Deadly Silence.jpg (87.1 KB, 20 views)
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Old July 23rd, 2008, 13:38   #14
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Well iDeaS works... Ill update... dont worry
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Old July 23rd, 2008, 13:57   #15
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Exclamation

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Originally Posted by Lino View Post
Well iDeaS works... Ill update... dont worry
Thank you, but iDeaS is not compatible with Dementium: The Ward.
Renders software without filtering & when I load the game, I can only see the black screen.
But no problem with Resident Evil DS
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Old July 23rd, 2008, 14:00   #16
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maybe your save type is bad
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Old July 23rd, 2008, 14:11   #17
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Question

You mean DLDI & Exp RAM Support?
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Old July 23rd, 2008, 14:12   #18
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surely DLDI no.
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Old July 23rd, 2008, 14:24   #19
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Exclamation

I load normal save game, (Not instant save) & the result is same like instant save.
Too bad, I should convert BMP to JPG.
Could you please add JPG export support for shots?
& if possible, upsampling up to 96000 Hz & bit support: 16, 24 & 32 bit for sound plug-in.

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File Type: jpg Dementium - The Ward.jpg (57.2 KB, 14 views)
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Old July 23rd, 2008, 14:27   #20
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Quote:
Originally Posted by XDK View Post
Could you please add JPG export support for shots?
No

Quote:
Originally Posted by XDK View Post
& if possible, upsampling up to 96000 Hz & bit support: 16, 24 & 32 bit for sound plug-in.
No


...and no
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