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Old August 26th, 2002   #1 (permalink)
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FF7 Tifa's Limit Break

I finally started playing FF7 last night.
My first thoughts was WOW this looks so much better on ePSXe than on my PS2.
I was very pleased as I have battle swirls running without a problem and there are no other graphical glitches i could notice. The games is running at 640x480 with 4xFSAA and it looks brilliant.

Then i got to Tifa's limit break and the slot machine type wheel which you use for her limit break doesnt have the spin effect.
Is there an option i'm not ticking in Petes OpenGL 1.65 driver?

Im at work just now so i'll post my gpu config tonight.

All help appreciated
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Old August 26th, 2002   #2 (permalink)
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did you turned on the ff7 fix on petes plugin?
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Old August 26th, 2002   #3 (permalink)
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I've got Tifa's limit breaks working correctly, check out my configs:

Plugin: Pete's OpenGL Driver 1.1.65
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/3DNOW!

Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 4
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: on
- Game fixes: on [00000001]
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Last edited by Evil Squall; August 26th, 2002 at 13:42.
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Old August 26th, 2002   #4 (permalink)
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Cheers Evil Squall. I am sure i have the FF7 special fixes on. I will compare our configs when i get home tonight.

Thanks again
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Old August 26th, 2002   #5 (permalink)
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Ok here is my current config:

Plugin: Pete's OpenGL Driver 1.1.65
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce3/AGP/3DNOW!

Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on

Textures:
- R8G8A8A8
- Filtering: 4
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 64 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: on
- Game fixes: on [00000001]


Still no rolling / spinning action for tifa's limit break. I can put up with this but the perfectionist in me wants this sorted.

I also noticed that every now and again the music would stick and the same note would be repeated over and over. pressing esc and resuming fixes this. Any1 else had this?
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