|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) | |
|
Registered User
Join Date: Apr 2004
Posts: 35
|
Underclock and Overclock the SH4
Is it a command line switch. Like, can I make a shortcut for it and add an argument? Because I'm not seeing an option for it anywhere in the program itself. In the help file it says: Quote:
|
|
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#3 (permalink) |
|
Posteur du dimanche
![]() ![]() Join Date: Mar 2004
Location: France
Posts: 233
|
The switches are "+" to overclock and "-" to underclock.
__________________
Asus A8V Deluxe Wifi Edition
Athlon64 3500+ @ 2.2Ghz 250 GB HDD 1 GB Dual-Channel DDR400 2x Philips 220WS 20'' Widescreen LCD Windows XP Pro SP2 & Ubuntu 8.04 ADSL 1024/256 ![]() |
|
|
|
|
|
#5 (permalink) | ||
|
Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 2,381
|
Quote:
Quote:
__________________
![]() Specs: AMD Athlon 64 4000+ • 2048 MB PC400 RAM • Nvidia GeForce 7600 GT PCI-E • WinXP Pro |
||
|
|
|
|
|
#6 (permalink) |
|
Registered User
![]() ![]() ![]() Join Date: Mar 2004
Location: EE
Posts: 387
|
In the manual it says that people with more powerful Pc will have a speed increase when they increase the Cpu over 100 but i have heard that all the users will get a speed increase if they decrease the Cpu under 100 Thats weird Maybe someone with a really powerful Pc should try this Like Razor Blade
__________________
|
|
|
|
|
|
#8 (permalink) |
|
Registered User
Join Date: Jun 2004
Posts: 24
|
it's just say if you increase the SH4 clock,you can get more frame which make the game see more smooth,the problem is you must have powerful pc to show these frame in one second.I am sorry for my poor english and hope you can understand what i say.
|
|
|
|
|
|
#9 (permalink) |
|
Registered User
![]() ![]() Join Date: Jan 2004
Location: Russia
Posts: 244
|
I have powerfull CPU, so that is results - in SoulCalibur and DoA2 same thing - if i underclocking SH4 to 80, fps is increasing and i can play DoA2 at 32FPS instead of 24 - but if i trying overclock SH4 then FPS is decreasing... There is no speed increasing by overclocking SH4...
__________________
God didn`t create humans. Humans created God. CPU*AMD Athlon XP 1700+ @ 2.4Ghz [12x200]* MainBoard*EpOX EP-8RDA+* Memory*512Mb DDR400 PC3200* Video*ChainTech GeForceFX5600 128Mb* Audio*Creative Sound Blaster Live!* Drive*DVDRW LiteOn SOHW1673s 16x6x16* HDD*Seagate 120Gb 7200RPM + Maxtor 80Gb* OS*Windows 2K Pro SP4* DX*9.0b* ------------------------------- *PlayStation2 SCPH50008 |
|
|
|
|
|
#10 (permalink) |
|
Registered User
Join Date: Jun 2004
Posts: 39
|
You are misunderstanding. By underclocking the CPU there are less cpu cycles per vertical refresh. Thus the game can appear to run faster if it isn't really pushing the CPU as all those extra cycles wasting time don't happen. But, if a game was really pushing the CPU, underclocking would more than likely have little to no effect in increasing speed. If you overclock the CPU, if the CPU normally couldn't handle things fast enough, it may be able to then. If you try Metal Slug for NeoGeo, you'll notice at the default setting there is significant slowdown. Overclock the CPU (which means it takes MORE power to emulate fast) and the game no longer has those slowdowns. The thing is, with Dreamcast, have you ever really noticed a game with slowdown? I haven't. However for those with lesser CPUs underclocking can be very nice. For my situation I don't believe the CPU is holding me back, I think it's my video card. |
|
|
|
|
|
#11 (permalink) | |
|
Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,771
|
Quote:
__________________
Main PC: Asus P6T Deluxe, Intel Core i7 920 C0 @ 3.7 GHz (195x19, 1.3v core, 1.84v PLL, 1.3625v uncore) w/Thermalright Ultra 120 Extreme, 3x2 GB G Skill PC3-12800 @ 780 MHz, 7-7-7-21-1T, 1.66v; ATi Radeon HD 4870 1 GB @ 790/1000 w/Zalman VF-1000, 300 GB WD VelociRaptor, 4x500 GB WD RE2 (RAID 10), 3ware 9650SE-4LPML RAID controller, SB X-Fi Titanium, Seasonic M12D 750w, CM Stacker 810, Windows 7 Pro 64-bit, Dell 2007WFP XBL/PSN/WoW: Thordrune |
|
|
|
|
|
|
#12 (permalink) |
|
Sick Bastard
Join Date: Jun 2004
Posts: 34
|
Well, at 100% soul calibur is very slow everywhere at any moments. When i push it to more than 150%, i can play normally without a moment lag on about 80% of the game. Drop the directx renderer and wait for an opengl one (OpenGl can't render some effects but can emulated them far more quickly than directx. It also has a better system that makes polygons render in a pyramidal form, wich increases the speed)
|
|
|
|
|
|
#14 (permalink) | |
|
Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,771
|
Quote:
__________________
Main PC: Asus P6T Deluxe, Intel Core i7 920 C0 @ 3.7 GHz (195x19, 1.3v core, 1.84v PLL, 1.3625v uncore) w/Thermalright Ultra 120 Extreme, 3x2 GB G Skill PC3-12800 @ 780 MHz, 7-7-7-21-1T, 1.66v; ATi Radeon HD 4870 1 GB @ 790/1000 w/Zalman VF-1000, 300 GB WD VelociRaptor, 4x500 GB WD RE2 (RAID 10), 3ware 9650SE-4LPML RAID controller, SB X-Fi Titanium, Seasonic M12D 750w, CM Stacker 810, Windows 7 Pro 64-bit, Dell 2007WFP XBL/PSN/WoW: Thordrune |
|
|
|
|
|
|
#15 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Posts: 417
|
Quote:
Regarding your claim that OpenGL is faster than Direct3D, it is true that OpenGL is somewhat faster at rendering many small batches of polygons, which is how the dreamcast works. However, Chanka collect polygons into bigger batches before submitting then to Direct3D, so that speed advantage is almost negated. I would expect to see a SMALL speed increase from switching it to OpenGL though. Besides, in another thread you stated that Dolphin uses OpenGL. I wrote the Dolphin GFX plugin. It uses Direct3D, nothing else. I use Direct3D because I know it best. If somehow the Dolphin CPU core would ever become fast enough to run games properly, I might rewrite the plugin to OpenGL to gain an FPS or two, but right now it's not worth it. So, please quit talking about stuff you have no clue whatsoever about. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|