MemcardRex 1.6 released

By: ShendoXT
July 7th, 2012
1:10 pm

Hello everyone. I released the new version of MemcardRex.

Changelog:

  • Added Ctrl-C and Ctrl-V shortcuts for "Copy" and "Paste save from temp buffer" options respectively.
  • Added support for *.VM1 Memory Cards.
  • Added support for InterAct DexDrive (Thanks to Frédéric Brière for information).
  • Icon size for save properties window can now be selected (Inspired by the Kubusleonidas' Memory Card editor).
  • Simplified plugin interface (for programmer) but just as powerful.
  • Application settings are now stored in the XML file format.
  • GUI is now more consistent with the general usage guidelines.
  • Updated "SpyroEdit" plugin to version 0.3.
  • Bundled "MGSEdit 0.1" plugin, a Metal Gear Solid save editor.

You can get the application here: http://shendosoft.blogspot.com/

Join the Discussion!

15 comments on "MemcardRex 1.6 released"

  • Hard core Rikki
    July 7, 2012 at 1:50 pm

    Sweet. Time to sort back some memcards.
    About the game-specific save editing plugins, are there more not included in this download? Thinking FF7/Parasite Eve 2, for example

  • ShendoXT
    July 7, 2012 at 2:03 pm

    Currently, I only made plugins for Spyro and MGS which are both included. I'm planning to add more through updates.
    FF7 has a cool editor called "Black Chocobo". Would be a neat thing if the author implements the interface.

    Users are of course free to make their own plugins (interface sample is in the "Plugins" directory).

  • @ruantec
    July 7, 2012 at 2:26 pm

    Where's the source code? just kidding

    Awesome release as usual

  • RedLion
    July 8, 2012 at 7:03 pm

    OK. ShendoXT ( Arlyvex, huh ), Now you don't get back here without the playstation emulator you are hidding behind your HDD. Understood ?

  • ShendoXT
    July 16, 2012 at 3:38 am

    Thanks guys.

    Btw: Arlyvex, heh. I guess the Internet does not forget.
    And as I can see someone actually credited Arlyvex in the PlayStation research document, odd...

  • Dax
    March 22, 2013 at 1:39 am

    Sorry to dig up an old thread, but Exporting a save to RAW doesn't seem to work in MemcardRex 1.6. It brings up the save file dialog, but no matter that you name it, it never creates a file at all. Did I do something wrong? I have full permissions to read/write into the folder I'm trying to save into.

  • ShendoXT
    March 23, 2013 at 9:16 am

    Can you attach the card and tell me what save are you trying to export?
    Or, does it happen with all saves?

    Because it works here, and as far as I can remember there were no changes to the export subsystem in the latest revision.

  • Dax
    March 23, 2013 at 5:47 pm

    It doesn't seem to matter what memory card or save I use, but here's the one I was trying to use, for example.

  • Squall-Lionh@rt
    March 23, 2013 at 5:54 pm

    exporting to raw just uses whatever you last selected here.

    extension is not set correctly and the description in the ui is corrupt.

  • ShendoXT
    March 23, 2013 at 6:59 pm

    @Dax. Works fine with the card you provided. Does it happen on all export options or raw only?

    @Squall-Lionh@rt: Windows save dialog sucks. "Auto extension" automatically adds the valid extension but only for files with preset extensions.
    If there is no extension the last valid selection stays. I go around it by omitting extension upon writing the file for raw saves.

    If by "UI description" you mean B?????????? that is normal. All raw saves have different names but with a minimum width and B at the beginning of a filename.



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