Gekko news...

By: Chrono Archangel
October 3rd, 2011
8:53 pm

Well, I've been talking back and forth with ShizZy for the last few months. I was either trying to get him motivated to pick up Gekko again or to start up new projects. Seems like the latter was more exciting for both of us...

Might as well just quote his post on gekko-emu.com, he has a knack for well formulating stuff like this!

Originally Posted by Shizzy
So I was thinking today – It’s been nearly four years since I’ve updated Gekko. And it pains me to say (and even think) it, but I don’t think I’m going to update it in the next four years either. (Heck – if I wanted to start touching it, I’d be compelled to rewrite the whole thing because I’ve grown so much as a programmer since 2006).

That doesn’t mean the project is dead – it’s not. I think it’s just in a deep, deep sleep. As with Lightning, the work I have done with Gekko has done tons for me professionally, and I really want to thank everyone who became part of our community here and motivated me to keep working on the project. Don’t be shocked if in a few years from now I hop back in for a Wii U emulator.

If you’re wondering, I’m not exactly going anywhere, and have plans to continue to be very active in the scene. Chrono and I have started a new gaming and emulation site – Sixbit – that we hope will grow to be a refreshing new community to help revive the emulation and homebrew scene. Please stop by and say hello! I hope to see many of you over there in the future

Regards,

ShizZy (Eric)
http://sixbit.net
Like he said, I don't think any of us will be able to declare Gekko a dead project so for now we will just be focusing our efforts on something else. I hope some of you drop by and take a look. I know Eric has put alot of time and effort into this.

Cheers!

PS: This doesn't mean I'm leaving!!! I'll still be around to pop in once or twice a week to ban a few spam bots

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